Polycurve
Draws a smooth curved path
Table of Contents
At a Glance
Draws a smooth curved path by placing a series of anchor points that are connected by curved segments. Dragging while placing a point pulls out a curve handle that shapes how the curve bends going into and out of that point, similar to a "pen tool" found in vector-drawing programs.
Parameters
| Parameter | Description |
|---|---|
| Point1 | Lets you type an exact coordinate for the next anchor point instead of clicking it in the drawing. |
| Add Point | Confirms the typed Point1 coordinate and adds it as the next anchor point on the curve. |
Overview
Draws a smooth curved path by placing a series of anchor points that are connected by curved segments. Dragging while placing a point pulls out a curve handle that shapes how the curve bends going into and out of that point, similar to a "pen tool" found in vector-drawing programs.
Using Bezier Curve
- Click to place the first anchor point of the curve (or type its coordinates and click Add Point).
- Click to place the next anchor point, adding a curved segment. Click-and-drag instead to pull out a curve handle that bends the segment — the further you drag, the more pronounced the curve. Holding Shift constrains direction to 15° increments.
- Repeat to keep adding curve segments.
- Click back on the starting point to close the curve into a loop, or right-click to end the curve where it is left open.
Placing Points and Shaping Curves
A simple click adds the next anchor point. Click-and-drag while placing a point to pull out a curve handle and control the direction and strength of the bend through that point.
Hold Shift while dragging to constrain the handle direction to 15° increments.
Click the starting point again to close the curve. Right-click to finish it as an open path.
Result
A curved path made of one or more smoothly connected curve segments, either left open where the drawing ended or automatically closed into a loop if clicked back to its starting point.